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000133_amos-request@svcs1.digex.net_Tue Jan 27 22:49:19 1998.msg
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>From amos-request@svcs1.digex.net Tue Jan 27 22:49:19 1998
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Message-ID: <F11EDA100FAAD011AF690000F63A505D197B24@mail.comsoltx.com>
From: Ken Axsom <kaxsom@comsoltx.com>
To: "'sniper@technet2000.com.au'" <sniper@technet2000.com.au>
Cc: "'amos-list@access.digex.net'" <amos-list@access.digex.net>
Subject: RE: Need programmer for RPG
Date: Tue, 27 Jan 1998 14:24:07 -0600
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Sniper,
That's not an RPG. That's a graphic adventure.
I'm working on that kind of editor. But, the Interface will be the
'old-school' typing in the verb + noun. I'm not to fond of
these 'dumbed-down' interfaces of today. There's not
much thought required when everything is spelled out for ya.
It's more Kings Quest-like rather than Monkey Island.
I can't remember, but I think I might've sent you an iff pic
of one of my screens way back when in '97. I wouldn't mind
getting the support of you & your connections, but the game
would have to be what I have in mind. I have an original storyline
sketched out. As far as the editor goes, I can take any iff pic
and turn it into an active game screen: Multiple background &
foreground objects of varying sizes: rocks, trees, shrubs, buildings,
etc,
a joystick controlled character that walks around the objects, &
collision detection. Screens that have water: multiple walking depths,
(haven't completed the swimming animations or code yet).
Oh..just 1 screen specification: 32-colors, 320x200, can't use
the last 10 color registers (22-31), so your actually lookin at a
22 color screen, which doesn't look too shabby. You can send me
a full 32-colr screen, Digi-View 4.0 can re-draw the screen with user-
defined number of colors. Your call, dude.
Thanks,
Ken
> -----Original Message-----
> From: Jamie Bentley [SMTP:sniper@technet2000.com.au]
> Sent: Friday, January 18, 1991 11:49 PM
> To: AMOS HELP
> Subject: Need programmer for RPG
>
> Hello all, once again.
>
> Qwak 2 will soon be in the hands of Alastair Murrary to program, and
> while he's programming that, I'm buying a few copyrights on the name
> for a game which has yet to be disclosed :)
>
> Anyway, it will be a Monkey Island type game, with the 12 disks worth
> of graphics and story lining etc, but I want an editor for the game,
> but it can't be distributed to anybody else, only the finished
> compiled product (the end game).
>
> While the actual editor must remain in only the programmer and my
> hands, since releasing it would be a bit of pain, as it would simply
> erase the amount of money that I would make.
>
> It would need to be able to play protracker tunes, work in 64 EHB
> 320x256 (56 pixels for the playing menu), and have all those little
> touchesthat Monkey Island has, like when you select something, it
> recomends what to do (if you right click it will do it... IE: If you
> move the pointer over a door and click the right mouse button, it will
> try open it).
>
> I would also need to be able to create "ground areas" where the
> player can and can't walk, mulitple layers of bobs so they can walk
> behind objects, and a good scripting system.
>
> The Programmer will get a standard 25% of the profits made, since me
> and a small team are writing the plot, while I'm doing the graphics
> and the music.
>
> Any questions?
>
> Jamie Bentley
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<P><FONT COLOR=3D"#0000FF" SIZE=3D2>Sniper,</FONT>
<BR><FONT COLOR=3D"#0000FF" SIZE=3D2> That's not an =
RPG. That's a graphic adventure.</FONT>
<BR><FONT COLOR=3D"#0000FF" SIZE=3D2>I'm working on that kind of =
editor. But, the Interface will be the</FONT>
<BR><FONT COLOR=3D"#0000FF" SIZE=3D2>'old-school' typing in the =
verb + noun. I'm not to fond of </FONT>
<BR><FONT COLOR=3D"#0000FF" SIZE=3D2>these 'dumbed-down' interfaces of =
today. There's not</FONT>
<BR><FONT COLOR=3D"#0000FF" SIZE=3D2>much thought required when =
everything is spelled out for ya.</FONT>
<BR><FONT COLOR=3D"#0000FF" SIZE=3D2>It's more Kings Quest-like rather =
than Monkey Island.</FONT>
<BR><FONT COLOR=3D"#0000FF" SIZE=3D2> I can't =
remember, but I think I might've sent you an iff pic</FONT>
<BR><FONT COLOR=3D"#0000FF" SIZE=3D2>of one of my screens way back when =
in '97. I wouldn't mind </FONT>
<BR><FONT COLOR=3D"#0000FF" SIZE=3D2>getting the support of you & =
your connections, but the game</FONT>
<BR><FONT COLOR=3D"#0000FF" SIZE=3D2>would have to be what I have in =
mind. I have an original storyline</FONT>
<BR><FONT COLOR=3D"#0000FF" SIZE=3D2>sketched out. As far as the =
editor goes, I can take any iff pic</FONT>
<BR><FONT COLOR=3D"#0000FF" SIZE=3D2>and turn it into an active game =
screen: Multiple background & </FONT>
<BR><FONT COLOR=3D"#0000FF" SIZE=3D2>foreground objects of varying =
sizes: rocks, trees, shrubs, buildings, etc,</FONT>
<BR><FONT COLOR=3D"#0000FF" SIZE=3D2>a joystick controlled character =
that walks around the objects, &</FONT>
<BR><FONT COLOR=3D"#0000FF" SIZE=3D2>collision detection. Screens that =
have water: multiple walking depths,</FONT>
<BR><FONT COLOR=3D"#0000FF" SIZE=3D2>(haven't completed the swimming =
animations or code yet).</FONT>
<BR><FONT COLOR=3D"#0000FF" SIZE=3D2>Oh..just 1 screen specification: =
32-colors, 320x200, can't use </FONT>
<BR><FONT COLOR=3D"#0000FF" SIZE=3D2>the last 10 color registers =
(22-31), so your actually lookin at a</FONT>
<BR><FONT COLOR=3D"#0000FF" SIZE=3D2>22 color screen, which doesn't =
look too shabby. You can send me</FONT>
<BR><FONT COLOR=3D"#0000FF" SIZE=3D2>a full 32-colr screen, Digi-View =
4.0 can re-draw the screen with user-</FONT>
<BR><FONT COLOR=3D"#0000FF" SIZE=3D2>defined number of colors. Your =
call, dude.</FONT>
<BR><FONT COLOR=3D"#0000FF" SIZE=3D2>Thanks,</FONT>
<BR><FONT COLOR=3D"#0000FF" SIZE=3D2>Ken</FONT>
<BR>
<BR>
<UL><P><FONT SIZE=3D1 FACE=3D"Arial">-----Original Message-----</FONT>
<BR><B><FONT SIZE=3D1 FACE=3D"Arial">From: </FONT></B> <FONT =
SIZE=3D1 FACE=3D"Arial">Jamie Bentley =
[SMTP:sniper@technet2000.com.au]</FONT>
<BR><B><FONT SIZE=3D1 FACE=3D"Arial">Sent: </FONT></B> <FONT =
SIZE=3D1 FACE=3D"Arial">Friday, January 18, 1991 11:49 PM</FONT>
<BR><B><FONT SIZE=3D1 =
FACE=3D"Arial">To: </FONT></B> <FONT SIZE=3D1 =
FACE=3D"Arial">AMOS HELP</FONT>
<BR><B><FONT SIZE=3D1 =
FACE=3D"Arial">Subject: </FONT>=
</B> <FONT SIZE=3D1 FACE=3D"Arial">Need programmer for RPG</FONT>
<BR>
<BR><FONT COLOR=3D"#000000" SIZE=3D2 FACE=3D"Arial"> Hello all, =
once again.</FONT>
<BR>
<BR><FONT COLOR=3D"#000000" SIZE=3D2 FACE=3D"Arial"> Qwak 2 will =
soon be in the hands of Alastair Murrary to program, and while he's =
programming that, I'm buying a few copyrights on the name for a game =
which has yet to be disclosed :)</FONT></P>
<BR>
<P><FONT COLOR=3D"#000000" SIZE=3D2 FACE=3D"Arial"> Anyway, it =
will be a Monkey Island type game, with the 12 disks worth of graphics =
and story lining etc, but I want an editor for the game, but it can't =
be distributed to anybody else, only the finished compiled product (the =
end game).</FONT></P>
<BR>
<P><FONT COLOR=3D"#000000" SIZE=3D2 FACE=3D"Arial"> While the =
actual editor must remain in only the programmer and my hands, since =
releasing it would be a bit of pain, as it would simply erase the =
amount of money that I would make. </FONT></P>
<BR>
<P><FONT COLOR=3D"#000000" SIZE=3D2 FACE=3D"Arial"> It would need =
to be able to play protracker tunes, work in 64 EHB 320x256 (56 pixels =
for the playing menu), and have all those little touchesthat Monkey =
Island has, like when you select something, it recomends what to do (if =
you right click it will do it... IE: If you move the pointer over a =
door and click the right mouse button, it will try open it).</FONT></P>
<BR>
<P><FONT COLOR=3D"#000000" SIZE=3D2 FACE=3D"Arial"> I would =
also need to be able to create "ground areas" where the =
player can and can't walk, mulitple layers of bobs so they can =
walk behind objects, and a good scripting system.</FONT></P>
<BR>
<P><FONT COLOR=3D"#000000" SIZE=3D2 FACE=3D"Arial"> The Programmer =
will get a standard 25% of the profits made, since me and a small team =
are writing the plot, while I'm doing the graphics and the =
music.</FONT></P>
<BR>
<P><FONT COLOR=3D"#000000" SIZE=3D2 FACE=3D"Arial"> Any =
questions?</FONT>
<BR>
<BR><FONT COLOR=3D"#000000" SIZE=3D2 FACE=3D"Arial"> Jamie =
Bentley</FONT>
</P>
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